


Writers for Edge and Next Generation commented that the game could "trounce" Ridge Racer upon the PlayStation's release. The game debuted at the May 1995 Electronic Entertainment Expo, and its initial title was variously reported as Demolition Derby and Demolish 'em Derby. Kutaragi was "very enthusiastic", though commented that it was a shame that debris from the cars didn't stay on the track. Edmondson demonstrated the game to SCE CEO Ken Kutaragi who flew over with a team of engineers. It was published by Sony Computer Entertainment (SCE)'s Psygnosis branch, which allowed Reflections to receive PlayStation development kits (SDKs) long before that console's release. The British development studio Reflections Interactive began had been working on Destruction Derby for the PlayStation starting around December 1994, having been concepted by its co-founder Martin Edmondson and by Michael Troughton - both fans of the real-life demolition derby sport.
